Comments by ds
257 comments
DrawringsApp compiles (and runs) with MinGW. One small change to the source is required:
#define min(X,Y) ((X) < (Y) ? (X) : (Y))
#define max(X,Y) ((X) > (Y) ? (X) : (Y))
Since gcc no longer supports the min/max operators. Don't forget to link against gdi32.
Thanks of course to Cannibal for releasing the tool and source and to yanbu, for the new playground and all-around radness.
ribz, i too fell in to the color quantization pit for similar reasons. the median cut algorithm is popular, as are octrees. use one of those to get your N colors, then the shortest geometric distance can between the table color and the source color is the best match. i think...i've not had much time to play with it yet.
nah. you're right on about 'fit'. if it's anything like that adventure game clip, it's sure to please.
fribz, that is the greatest cat. can he appear in the game in a dues ex machina type role? like maybe you have to jump of a cliff, and he swoops down on his space-powered arp odyssey belting out some sweet arpeggios, and carries you off to the next level?